In a futuristic Earth, the population's genetic structure has been enhanced...will you use these new powers for good or evil?
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in


 Gang "Rules"

Go down 

Posts : 228
Join date : 2011-05-01
Age : 23
Location : Where you least expect it

Character sheet
Money: $221
Weapons: M9 Pistol with Silencer...Night Vision Goggles...Handheld EMP device...Jailbroken USB device...C-O-P Knife...Trashy C-O-P car w/custom paintjob..."Sarah" (Custom Katana, +2 hacking)
Level: 8

Gang "Rules" Empty
PostSubject: Gang "Rules"   Gang "Rules" EmptySat Feb 25, 2012 11:32 pm

Here are the rules for the gangs:

1. You cannot be in two or more gangs at once.
2. You CAN APPLY for multiple gangs, however only be in ONE.
3. You CAN be in an alliance with another gang, limit to 2 clans.
4. You can TRY to have relations with a person from another gang, but if its found out the discipline is left to the gang leader.
5. You can also TRY to be a spy, however if found you may or may not start a gang war. But, you'll probably die.

And that's it. After a while, the gang sticky will disappear because there are too many. When this happens, all newcomers will be forced to join a gang or parish.
Back to top Go down
View user profile
Gang "Rules"
Back to top 
Page 1 of 1
 Similar topics
» Rules and Guidelines for hosting a party
» Gang of Berlin [GoB] - With new Forum !
» Private Club Memberships Rules and Guidelines
» Revised Rules for the Graffiti Wall
» Errata & Comprehensive Rules

Permissions in this forum:You cannot reply to topics in this forum
Diligo XIII :: Information :: INFO!!-
Jump to: