Diligo XIII
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In a futuristic Earth, the population's genetic structure has been enhanced...will you use these new powers for good or evil?
 
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 Weaponry Somewhat Explained

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Luna
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Luna


Posts : 164
Join date : 2011-05-01
Age : 32
Location : Where else but here?

Character sheet
Money: $301
Weapons: Night Vision Goggles, Camouflage Blanket, JailBreaked USB, Akimbo M9 Pistols, USP.45 pistol with a silencer, Knife, Long sword with flames on the inside
Level: 16

Weaponry Somewhat Explained Empty
PostSubject: Weaponry Somewhat Explained   Weaponry Somewhat Explained EmptySat Feb 18, 2012 7:22 pm

Blades (Bladed weaponry): Anything with a blade reall. Swords mostly, long daggers, short swords.
Concealed weaponry: Anything you can hid on your person.
Hacking equipment: Things that will help you hack into a system of any kind.
Heavy weaponry: Things that takes 2 hands to use.
Explosives: Things that go boom.
Breaching equipment: Anything that can help you breach a place without a worry.
Blunt weaponry: Bats, Staffs, Etc. Anything with no sharness to it.
Small weaponry: Things that are minnied! like a small gun or something.
Thermal Optics: See the Heat?
Stealth Equipment: Quietness to it...to everything.
Akimbo Weaponry: Duel things, like 2 swords.
Projectile weapons: Things that you throw or are thrown from something...bow is an example.
Assault Rifles: Do I really have to tell you?
Pistols: Yes other guns that fit in your hand.
Sound Makers: Small Grenades that simulate a sound when thrown
Jammers: Jamming the system that track you so they get the snowy screen.
Disruption weaponry: It makes disruptions in singnals.
Sniper: The gun that can shoot REALLY far with a scope

Uncommon Weapon: shotgun: After the war with Russia, Shotguns became uncommon. They are guns that shoot, at close range, a spray of bullets from a single shell
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» Pistols, Projectile Weaponry, and Small Arms Section
» Blades, Concealed Weapons, Blunt Weaponry, and Assault Rifles Section

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